I decided to create a terrain in Terragen because I can't sculpt my own. I think it looks much better than my old one. Here is a picture. I also took a picture of my basic menu.
Saturday, 3 October 2009
Monday, 28 September 2009
Wednesday, 23 September 2009
Stocked up!
I made a tin and a packet model last night, and stocked up one of the shop selves for a new screenshot. These textures are just temporary as it looked better having some form of colour on rather than the untextured look. Next to model will be the cash register. Here is a screenshot.
Tuesday, 15 September 2009
Art update.
I have worked some more today on assets, and so far have created a bird house and an enterable shop. I will model some tins and packets for the shelves soon, along with the cash register. Here are some screens.
Wednesday, 2 September 2009
Early hamlet test.
Monday, 31 August 2009
Sunday, 30 August 2009
Actually..
New model for the Asylum.
I've had a short break from the project to work on other things in the real world, but i have started up work again on "The Asylum". I have been modelling a townhouse for the start of the game. I have joined two together in this image as one on its own looks wierd in my opinion. Here is the progress so far. Once I have it textured, I'll post some LE shots.
Sunday, 9 August 2009
Mystery
Saturday, 8 August 2009
Project Update - Basic menu is working
Ive been working on the coding side of the Asylum today as well as the art side. So far i have a basic interior with the 1st floor walls modelled in. Next to come is the staircase. Now, the coding side is making progress too. I have added a basic menu since. Tonight i wanted to add intros to the menu that automatically change. I added 2 of these. With help from Lumooja from leadwerks, i now know how to make timers. So big thanks go out to lumooja :D.
Thursday, 6 August 2009
The Asylum
The Asylum is a new project i have decided to start. I love horror games, and I would love to create my own also. The asylum will be set in a mental asylum. You will start outside the asylum and make your way through the rooms killing enemies on the way. This gameplay is not yet solid and may end up being an arcade style game. But for now i will post some shots.
Wednesday, 5 August 2009
Subscribe to:
Posts (Atom)